tag:blogger.com,1999:blog-1252175094403576854.post6513834253333564371..comments2023-09-22T12:45:43.141-05:00Comments on Blue Max Studios: How you Play is What you WIn II: Overruling Over-Rule-ingRocketDadhttp://www.blogger.com/profile/05737339078433321350noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1252175094403576854.post-34556159888805617622022-02-17T23:15:20.703-06:002022-02-17T23:15:20.703-06:00EABA, 'End-All-Be-All' by BTRC. It's ...EABA, 'End-All-Be-All' by BTRC. It's a nifty dicepool system built around logarithmic curves. No dice roll has more than +2; if you add your modifiers to get a +3 that's +1d6 instead, but in most casss you take the three highest dice from the roll, so a roll of 20 is peak human performance.<br /><br />I have never got a campaign to run more than one session, but that's on me.JennyDracoshttps://www.blogger.com/profile/07692455069500411663noreply@blogger.comtag:blogger.com,1999:blog-1252175094403576854.post-29869385695898947112022-02-14T10:30:07.067-06:002022-02-14T10:30:07.067-06:00Which system, if I may ask? I've also played ...Which system, if I may ask? I've also played in system with granular skill lists - Your above examples remind me a bit of WEG D6. My players would often times run into the issue of not having enough points to go around.RocketDadhttps://www.blogger.com/profile/05737339078433321350noreply@blogger.comtag:blogger.com,1999:blog-1252175094403576854.post-83591418562628042322022-02-11T08:44:55.969-06:002022-02-11T08:44:55.969-06:00One of my favorite RPG systems explicitly states t...One of my favorite RPG systems explicitly states that its skill list is 'non-exhaustive' and varies by setting - if you think your character is best represented by the skill "Journalism," then go for it. (That example is in the text.)<br /><br />On the other hand it also has sub-skills, which go the opposite way; Scrounge seems nice, broad, and clear, but you're *supposed* JennyDracoshttps://www.blogger.com/profile/07692455069500411663noreply@blogger.com