Blue Max Studios

Science Fiction Gaming, Art & Speculation

Friday, October 29, 2010

Designing Plausible Spacecraft for Role-Playing Games Part VI

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   This is the last post in this series, and it mainly deals with publishing your gear.  But I have a very busy weekend, with Halloween and ...
Thursday, October 28, 2010

Designing Plausible Spacecraft for Role-Playing Games Part V

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(I read over this post when I felt better and noticed some glaring mistakes and incomplete thoughts.  From me, this is really saying somethi...
Wednesday, October 27, 2010

Designing Plausible Spacecraft for Role-Playing Games Part IV

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Aaaaaaaand, we're back! STEP 2: THE DESIGN PHASE      This is where we get down to the nuts-and-bolts of making all the cool ideas f...
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