Sorry about once again missing a few days, RocketFans. The reason has to do with me being the proud owner of a near-mint condition 1986 Volvo 240 DL station wagon nearly identical to my second car ever, and the process of making this antique of my affections street legal again. Paper work, wiring, tires, batteries...
So anyway, this is going to be a very busy month here at Blue Max Studios; the first of many more to come. We have five products coming out in April: Ships of the Black Desert: The Phoenix Spaceplane, The Freesource: Robots PDF, An article in Open D6 Magazine, and two articles in DriveThruRPG.com's Newsletter.
In addition to that, I have been contracted by Wicked North Games, makers of the Cinema 6 RPG Azamar and current publishers of Open D6 Magazine, to work on their latest release, the Steampunk RPG Westward. I will be lead designer for all of the vehicles, airships, and steam mecha that will be featured in the game's core book, and may other products as well. This is a great coup for someone with my level of professional experience, and I am thankful to Jeremy Streeter and the other great guys at Wicked North for giving me this opportunity.
As if all this weren't enough, I am also renewing my commitment to getting The Black Desert Core Book finished by next spring and beginning work on another project in the BD mythos. I want to wait until I can really wow you guys with that before making an official announcement, so stay tuned.
What all of this means for the blog is that my longer, more eloquent posts about the development of the Black Desert setting will be cut back to one a week, on Mondays. The rest of the week will be briefer updates on our current projects and stuff like that. I hate to do it, but the blog is eating up time that could be better spent finishing projects, rather than just talking about them. From here on out, Rocketfans, it's going to get really exciting, and I hope you are all looking forward to it as much as I am.
I'll see you tomorrow.
And I forgot Makers by Cory Doctorow. And there are probably more out there.
ReplyDeleteBut while fabs change things in a major way, where does the power come from? That might be a revolution to ponder Ray.