In The Black Desert, This is the Mars Express |
In the last two posts, we pretty much nailed down how many tons of cargo a developed trade network in the Solar System would need to move and how many small rockets would be needed to unload the billions of kilograms of freight that asteroid cyclers would be bringing on their biannual trips between Mars and Terra. Today, we'll be looking at the Interplanetary vehicles that move people across the void and their military equivalents.
One thing about IPVs in the context of The Black Desert that's worth remembering is that they didn't appear on the scene until the Great War broke out in 2152. That means that they've only been a part of the trade culture for half a century and only about thirty years as far as civilian transport goes. Because of their size (tiny, compared to an asteroid) and expense, they are only good for really high value, low mass cargo and passenger service, where speed means less consumables. Because of this, the IPV service accounts for only a fraction of the total tonnage that move between Earth and Mars annually.
That being said, the Trojan asteroid nodes that follow and precede the two planets in their orbits must be supplied by the IPVs, because the cyclers do not come close enough often enough to keep the Nav Laser installations supplied with food, to say nothing of new equipment or personnel. All of these factors put together lead us to our next Table, seen here below:
Table 7: IPV Cargo and Propellant Requirements by Planet
Surface to Orbit Transport Requirements | Total (all IPVs x4) | Terra/ Luna | Hektor | Paris | Mars | Agamem- non | Achilles | Aldrin |
Propellant (H2O) | 1,024,000 | 512,000 | 3,000 | 3,000 | 1,024,000 | 3,000 | 3,000 | 1,000 |
Tanker trips | - | 2,045 | 8 | 8 | 852 | 8 | 8 | 3 |
No. Tankers | - | 2 (10) | 2 | 2 | 212 | 2 | 2 | 1 |
Cargo | 1,022,520 | 511,260 | 2,679 | 3,258 | 12,066 | 3,750 | 2,649 | 2,433 |
Transport trips | - | 2,045 | 11 | 13 | 48 | 15 | 11 | 10 |
No. Transports | - | 3 (15) | 3 | 4 | 12 | 4 | 3 | 3 |
Indepen-dent | - | - | 0 | 0 | 9 | 1 | 1 | 0 |
The total column (all IPVs x 4) is there because the IPVs can make a maximum of four trips between Mars and Terra a year, on average. Some of the Trojan nodes take nearly six months to reach, depending on where you start from, while Mars to Terra at conjunction take only a month and a half; it evens out. All IPVs pretty much hit Terra and Mars in their annual schedule, as these are the main hubs of interplanetary transport. You'll see that the number of rockets and tankers needed to haul the IPVs cargo from orbit to the surface is so low that it barely counts as a rounding error compared to the asteroid freight that moves every day, so the idea of a separate service just for IPVs is a little far-fetched.
The above table might make more sense if we nailed down just how many classes of IPVs there are, what they can haul, and how much gas they guzzle on the trip. Those figures are found below:
Table 8: Interplanetary Vehicles
IPV Statistics | Heavy (Carrier) | Medium (Cruiser) | Light (Escort) |
Dry Mass (Tonnes) | 14000 | 8000 | 5000 |
Propellant | 6000 | 3000 | 1000 |
Cargo | 6000 | 3000 | 1000 |
Crew | 50 | 40 | 20 |
Passengers (typ.) | 55 | 40 | 5 |
These numbers are base on the designed I've showed off on the site before, ans are admittedly pretty arbitrary. There just isn't any hard data at all as to how a magnetopheric plasma sail would perform in real life, and the speculations vary wildly depending on who you ask and how they feel about solar sails. The crew requirements are based on my Mission Control model, the cargo and propellant is practically made up, and the passengers follows my logic for what military spacecraft would need, which is what pretty much all IPVs currently in service started out as. While the numbers may be based on a scarcity of hard data, they do let us figure how many spacecraft we need to have in service:
Table 9: Interplanetary Vehicles by Type and Origin
IPVs | HTL (Carriers) | MTV (Missile Craft) | LTV (Escorts) |
Tonnage | 511,260 | 340,840 | 170,420 |
Capacity per craft | 6,000 | 3,000 | 1,000 |
Flights Annually | 85 | 114 | 170 |
Number of craft (Merchant) | 21 | 29 | 43 |
UACS | 1 | 2 | 6 |
Brazil | 5 | 8 | 14 |
Siberia | 3 | 3 | 13 |
EAP | - | - | 10 |
Mars | 10 | 15 | - |
NuRom | 1 | 1 | 5 |
Number of craft (Military) | 5 | 7 | 10 |
UACS | 1 | 1 | 6 |
Brazil | 3 | 3 | 2 |
Siberia | 1 | 2 | 1 |
EAP | - | 1 | 1 |
Mars | 4 | 8 | - |
So, here we are; a breakdown of how many IPVs there are in The Black Desert, who owns them, and how many haul deadly Kinetic Killers as opposed to cargo. The number of military vehicles is based on Rick Robinson's assumption that the amount of cargo craft tonnage/5 will give us a good round figure for the size of the Navy/Space Force needed to protect the trade routs in question. The divisions between the different nations comes from my future history; we know that Mars has more IPVs than any body, Brazil has more than the rest of Terra, and UACS created the escort class originally and would therefore have more of them. The rest of the data are just fiddly math, but serve to make future scenarios more precise. I can now calculate the probability of a military IPV from a specific polity being in orbit around a specific planet at any given point. I can also figure how long PCs will have to wait at L5 before they can get a lift to the Aldrin cycler node. In short, I can really provide some plausible, hard data to my fantastical setting, which will boost the realism and make the future a more fun place to play.
Besides, I had a lot of fun with this.
Tomorrow, I'll be wrapping up this series with a look at the implications this hard data has on my previous assumptions, and on how all of this will effect future spacecraft designs and my other products. See you then!
2 things - total number of military craft excludes the Martian hulls, right? Also, why have the Martians avoided the escort? Are the larger ones that much superior to it? Given their large AI citizenship, you'd think they'd have a large number of these craft in the field.
ReplyDeleteLooking forward to the changes Ray.
You'd think, but they didn't really exist as a class until after the Turing fallacy revolt. They Escorts were first fielded in significant numbers by the US, who designed the craft to replace its lost IPV fleet. Mars has so many of the IPVs anyway that they feel no need to build more, and are seriously thinking about selling off part of their fleet to stimulate trade. The escorts in the fleets of other nations were captured hulls or very late productions, when resources were especially tight.
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