Wednesday, December 1, 2010

And Now for the Reveal...

     ...Of the much alluded to December offering from our studio, the Barsoom-class Martian Airship!
     Until today, only our platinum customers have received a look at these plans.  With only 16 days until the airship goes on sale, it's time to let everyone in on the action.  So, here she is, in all her organic beauty!

Hey, it may be a little grainy, but it was free!

    The Barsoom also marks the first set of plans from Blue Max made on the free program GIMP.  Our move to GIMP from Adobe Photoshop is also significant in that the our entire production - writing, graphics, layout, CG, and even operating system - is run on free, open-source programs.  What this means for young, idealistic lunatics that want to become indie games designers is that you do not need to make a huge financial investment in order to get started.  I have been in business nearly three months now, have a library of PDFs on sale, my own website, Google AdWords, and all the other trappings of a legitimate business, and I have spent, out of pocket, precisely zip.  All of my investment has been in "sweat equity"; my time and creative effort, not my money, is what is keeping Blue Max Studios on the market and making money.  So if you've got the time and the will and the dream, don't worry about the money!  You too can join the ranks of indie game designers!
     Come's fun and stuff...

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